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Lead Environment Concept Artist

Epic Games · Multiple Locations (US) · XR · Permanent

Schedule · ASAP - TBD

0
Job$182,204 - $334,039 / yearApply

Description

Lead Environment Concept Artist at Epic Games

Epic Games is searching for an experienced Lead Environment Concept Artist to support and supervise environment concept content created by external partners, specifically as part of our collaboration with Disney. This role involves driving the visual quality, consistency, and world-building direction of environment concept art across the project.

This position requires a highly skilled environment concept artist with strong leadership instincts and experience within AAA game production pipelines.

  • Partner closely with the Art Director, Environment Art Leads, and Outsource Managers to support external environment concept vendors.
  • Communicate the project’s visual direction and world-building goals to outsource partners, ensuring work meets Epic and Disney quality standards.
  • Create and oversee high-quality environment concept designs that support the visual identity and storytelling needs of the project.
  • Develop mood boards, paint-overs, visual target references, callouts, and production documentation to guide external teams.
  • Help define environment pipelines, workflows, and quality benchmarks for outsourced concept art production.
  • Review outsource submissions and provide clear, actionable artistic feedback.
  • Collaborate closely with environment art, level design, lighting, VFX, and gameplay teams.
  • Lead, mentor, and provide artistic direction for a small team of environment concept artists.

What we're looking for:

  • Exceptional portfolio demonstrating strong environment concept art skills, visual storytelling, composition, color theory, lighting, and world-building.
  • Deep understanding of environmental design principles.
  • Experience working as a Senior or Lead Environment Concept Artist on at least one shipped AAA title.
  • Strong ability to communicate visual direction and collaborate effectively with internal developers and external outsourcing partners.
  • Experience creating production-ready concept packages.
  • Understanding of downstream game development workflows and how concept art supports various production aspects.