Beschreibung
What You'll Do
- Join the industry-leading Unreal Engine team as a Senior Technical Artist and help shape the future of the world and content creation.
- Work hands-on across the full development cycle from procedural content generation to world partition streaming, modeling, and terrain tools.
- Contribute to the design and iterative development of world building and content creation tools in Unreal Engine.
- Partner with Programming and UX teams to design workflows and build applicable solutions.
- Ensure tools are best-in-class by creating prototypes, demos, and examples, and providing ongoing feedback.
- Drive product initiatives with minimal direction.
- Engage with internal Epic Games production teams and external users to understand their needs and requirements.
- Apply subject matter expertise to influence product deliverables and manage the product roadmap.
- Collaborate with marketing and sales teams to articulate the problems you're solving and the value delivered to users.
What we're looking for
- Experience in world-building and/or content creation (as a Senior Technical Artist or equivalent), working alongside strong programming teams.
- Subject matter expertise in environment and asset production, 3D modeling, geometry scripting, and procedural content generation.
- Experience with Unreal's Procedural Content Generation (PCG) Framework, Houdini, Maya, 3ds Max, or Blender.
- Ability to represent user needs and think across near-term (tactics) and long-term (strategy) product goals.
- Experience driving product initiatives and seeing features through from development to productization.
- Excellent communication and relationship-building skills, with the ability to manage complex tasks, adapt to shifting scope, and work across cross-functional teams.
- Scripting experience or strong technical fundamentals.
- Artistic skills or a strong eye for evaluating artistic work.
- Experience with Unreal Engine, Unity, or a proprietary game engine is a plus.