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Senior Environment Concept Artist

Epic Games · Multiple Locations across the US (including CA, NYC, & WA) · 3D Design · Festanstellung

Zeitraum · Sofort - Offen

0
Job$141,010 - $258,518 / JahrBewerben

Beschreibung

What You'll Do

Epic Games is seeking an experienced Senior Environment Concept Artist to support and supervise environment concept content created by external partners as part of a collaboration with Disney. Reporting to the project Art Director, you will help drive the visual quality, consistency, and world-building direction of environment concept art across the project.

  • Partner closely with the Art Director, Environment Art Leads, Outsource Managers, and internal art teams to ensure high-quality deliverables.
  • Communicate the project’s visual direction and world-building goals, ensuring all submitted work meets Epic and Disney quality standards.
  • Create and oversee high-quality environment concept designs that support the visual identity and storytelling needs of the project.
  • Collaborate closely with environment art, level design, lighting, VFX, and gameplay teams to ensure concepts support downstream production requirements.
  • Make hands-on concept adjustments or fixes when necessary to maintain quality and production readiness.
  • Help maintain visual cohesion and strong world-building across multiple environments and points of interest within the project universe.

What we're looking for

  • Exceptional portfolio demonstrating strong environment concept art skills, visual storytelling, composition, color theory, lighting, and world-building.
  • Deep understanding of environmental design principles, including architecture, atmosphere, scale, shape language, and gameplay readability.
  • Experience working as a Senior or Principal Environment Concept Artist on at least one shipped AAA title.
  • Strong ability to communicate visual direction and collaborate effectively with both internal developers and external outsourcing partners.
  • Experience creating production-ready concept packages, including callouts, orthographic designs, paint-overs, and reference sheets.
  • Understanding of downstream game development workflows and how concept art supports environment art, lighting, level design, and VFX production.
  • Excellent organizational, communication, and feedback skills with the ability to manage multiple priorities in a fast-paced production environment.