Beschreibung
What You'll Do
As a Build Programmer, you will be passionate about CI/CD, automation, and developer productivity, helping to build and maintain the infrastructure that powers Rocket League. You will partner with various teams to create reliable, scalable build systems, improving build pipelines, optimizing developer workflows, and creating tools to reduce friction across the software development lifecycle.
- Collaborate with developers, QA, Production, and Release to optimize workflows for Rocket League.
- Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects.
- Monitor build health, troubleshoot failures, and drive root-cause analysis to improve pipeline stability.
- Own and support various tools and processes for the Rocket League Build Programming Team.
- Support software releases by ensuring build systems remain reliable and responsive during critical milestones.
What We're Looking For
- Strong communication and collaboration skills.
- Experience building and maintaining CI/CD pipelines and modern build automation systems.
- Strong understanding of software build systems, dependency management, and release programming best practices.
- Proficiency with languages such as C#, Python, PowerShell, or Bash.
- Experience with version control systems such as Perforce or Git.
- Familiarity with cloud infrastructure (AWS, Azure, or GCP) and administering Windows-based build environments; Linux experience is a plus.
- Strong troubleshooting and problem-solving skills with a focus on reliability, scalability, and developer productivity.